The player takes on the role of a Wehrmacht officer, son of a war hero. To defend the life of a young orphan, the officer rebels against his superiors and finds himself leading a column of Axis deserters, ready to do anything to be able to return home. The officer will have to manage the shifts of march and rest, choose the routes to take and the best way to do it safely, exploring or exploiting the environment to his advantage. The actions of the officer, in command during each armed confrontation, will also impact the morale of the group and the harsh world around them.
Faced with difficult choices, the player will often have to choose between one way and another, between forgiveness and ferocious justice, between good and evil. Choices on which other members of the expedition will react.